Coverage of Six Days in Fallujah
I was interviewed for an article in Variety about the production.
I was interviewed for a 12-minute GVMERS about Six Days.
Showcasing a variety of locations and styles found within Fallujah.
A history of various mission campaigns and my favorite version.
My personal experience on the project.
Becoming more than an Unreal-inspired toolset.
Highlights from the Fox and Friends interview.
GameTrailer’s teaser for SDIF
More revealed about the concept behind SDIF