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Design Concepts (UPDATED)

11 years, 6 months ago 4
Design Concepts  (UPDATED)

PART 1 – To build great games, you need to know the concepts!

Campaign Overview

12 years, 1 month ago 0
Campaign Overview

A history of various mission campaigns and my favorite version.

Chapter 9 – “Return to Camp”

12 years, 2 months ago 0
Chapter 9 -

A pre-alpha level from Turok.

Level Production

12 years, 2 months ago 0
Level Production

PART 3 – To build great games, you need a schedule!

Prefabs

12 years, 2 months ago 0
Prefabs

Master massive game content with Prefabs!

Design Structure

12 years, 2 months ago 1
Design Structure

PART 2 – To build great games, you need to know the structure!

Halo “Seek-and-Rescue” Scenario

12 years, 3 months ago 0
Halo

A game scenario proposal for Halo.

Radiant Editor Redesign

12 years, 3 months ago 0
Radiant Editor Redesign

Improving the toolset for Prey 2.

Unreal Editor Redesign

12 years, 3 months ago 0
Unreal Editor Redesign

Improving Epic’s Unreal Editor.

DTech Redesign

12 years, 3 months ago 0
DTech Redesign

Becoming more than an Unreal-inspired toolset.

Traditional Art Gallery

12 years, 3 months ago 1
Traditional Art Gallery

Various samples of my artwork and style.