Jul
17

Level Production

6 years, 5 months ago 0
Posted in: Projects, Samples

If you’re familiar with what makes a good level (PART 1: Design Concepts) and how to build that level (PART 2: Design Structure), then it comes down to scheduling the effort. The best way to ensure your level is greatest it can be is having checkpoints along the way reviewing your work and anyone else’s contributions.

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